Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as there is only his clothing in his inventory, the magical companion ammo is hidden. Privacy Policy. is there such a thing as "right to be heard"? This should not be needed for any companion or follower as the are now covered by the script. Fallout Wiki is a FANDOM Games Community. You're browsing the GameFAQs Message Boards as a guest. They need to be given ammo for the new weapon and they do degrade over time. I certainly was a little thrown in the newer games when it came up. This may not be completely fixed in player/1.20.352: There was an instance of Rex and/or EDE attacking the human companions upon returning to The Lucky 38: This only seems to have been corrected after going back a couple saves and removing all remaining inventory from Rex; see more details at. How do I get to the Boomers without being blown up. I know a spell that'll make you show your true form! This should "reset" their statistics, and upon completing the combat encounter, they should auto-heal just as normal. tell him he is stupid because you vaguely remember companions using up ammo with their default weapon, it's not easy being this awesome and modest. They are pretty amazing against low level guys. Nerve boosts the damage and Damage Threshold of each companion by 5% for each point of Charisma a character has. Are there any mods that remove all the default gear from compaions? They only change gear if they are given gear that has a better Damage Threshold than their own outfits. Furthermore, depending on a companion's preferred weapon type, damage can be increased even further by buying improved ammunition, or crafting it with Hand Loader or Vigilant Recycler. I crafted a much stronger one to give to her hoping she would use it instead of her normal 10mm. For example Boone is so damned deadly because his default weapon is the Hunting Rifle, whereas Cass' default is only a puny Caravan Shotgun. It only takes a minute to sign up. My cousin was one of the companions and he just wouldn't stfu about how much ammo he was burning through. Short story about swapping bodies as a job; the person who hires the main character misuses his body. Companions Infinite Ammo version 1.1 This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. not with their companion weapon .well they use companion ammo that has limitless supply. The only time they don't use ammo is if they are using their default weapon. Equiping companions :: Fallout: New Vegas General Discussions but if you give them a gun they use ammo. My companions only have the guns I give them. When i try to enter the (player.additem000000f) cheat it doesnt work, Why? Set Target. Companions will tend to take safer, if longer, routes to the player if separated, however, should the player be traversing steep ledges or cliffs they may fall resulting in them becoming unconscious, or die if in Hardcore mode. Go on nexus and type the name of each companion into the search panel. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Companions can use unique weapons with already built-in upgrades, such as the Ratslayer. Generating points along line with specifying the origin of point generation in QGIS, Adding EV Charger (100A) in secondary panel (100A) fed off main (200A). Fallout: New Vegas console commands and cheats | PCGamesN I'm curious if you've noticed them run out of ammo with other guns. unfortunately when i equiped it to her she pulled it out, then when we got into combat went back to her default 10mm :(. Morrowind May Modathon and Skywind Gameplay Preview. Do companions need ammo? : Fallout: New Vegas You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. If commutes with all generators, then Casimir operator? If I give them an upgraded pipe auto pistol or pipe rifle will they now need bullets? MIP Model with relaxed integer constraints takes longer to solve than normal model, why? Is there a developers area with all items like in fallout 3? Embedded hyperlinks in a thesis or research paper. To fix this, tell your companion to wait outside. I know Raul changes to his Mexican Cowboy outfit (can't spell the right word) if you go that route, so I don't bother giving them armor or weapons after a while. On the PlayStation 3, this can be fixed by telling the companions to use melee or ranged and switch back to what they were using. Finally, weapons given to companions do not lose durability unless hit directly by enemies, therefore high-damage and high-degradation ammunition types are usually preferable unless said ammunition grants the enemy x2-3 damage threshold multiplier. The personalities of the companions in Fallout: New Vegas are all quite interesting, but one of the most interesting in the game is Veronica. Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. The guns run on MCA ammunition, so they just clog up the inventory. #1 Quiet Wolf Aug 17, 2014 @ 5:37am If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. This mod allows permanent teammates and temporary followers to use most weapons with unlimited ammo (scripted refill). Fallout New Vegas Hidden Weapon Extra Ammo. Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? Guns do require ammo for your follower to use if it is not the default weapon they come with. Stats in Fallout 1 and 2 (and Tactics) work differently than the newer games. Yes, they use ammo. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. The only time companions will have infinite ammo is when they use their default weapons. When the ammunition is dropped, you cannot pick it up again. This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. Companion ammo? - Fallout: New Vegas - GameSpot It's been a while since I played, but I don't think followers ever used ammo. In. This is more prone to happen if one chooses to wait for the companion, however. Same as how there's special "companion arrows" in Skyrim. http://www.nexusmods.com/newvegas/mods/34912/. Dont know what difficulty he is playing on though. Magical companion ammo is a type of ammunition in Fallout: New Vegas . It originally had . Every permanent companion has their own quest, either side or unmarked. Companions Infinite Ammo Redux. The following is based on bugged content. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Yep, unfortunately you do need to give the companions ammo. This author has not provided any additional notes regarding file permissions, Core concept and most of the implementation is courtesy of Morat48, This mod is opted-in to receive Donation Points. Followers used ammo? So Nerve grants a total bonus of +50% damage and damage threshold to companions with 10 Charisma and only +5% to both at 1 Charisma. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Ammo and companions in fallout 1 : r/Fallout - Reddit Companions are only essential while recruited, which means they can be killed both before they are recruited and after told to leave. Do NPCs use up ammo? - Fallout: New Vegas - GameSpot The state of the armor and/or weapon that you give will not decrease when companions equip and use them. In regards to weapons, each companion has their own Strength limitations, they will suffer accuracy penalties just like the Courier if trying to use a weapon that has a higher strength requirement than they possess. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It's normally $20, but on Steam New Vegas goes on sale multiple times. The best answers are voted up and rise to the top, Not the answer you're looking for? For settlers things work slightly differently than with companions. Giving an energy weapons-user certain optimized ammunition types added with Gun Runners' Arsenal can influence their overall carry weight in Hardcore mode due to the ammunition's reduced weight. Will companions/settlers still run out of ammo if I give them a matching gun? Do companions use ammo??? - Fallout: New Vegas - GameSpot This seems at odds with the answer provided by Corey for companions, but they could be a special case? Install hundreds of mods with the click of a button. Well, i'll go ahead and make a sweeping generalization and defend it with a strawman. How the topic says. Top Voted Answer. They also have more action points than you do. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Or the .38 ammo type at least (due to beginning with a pipe pistol)? Embedded hyperlinks in a thesis or research paper. Some of it is really ugly. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting; the perk stops applying when they're dismissed). No. Magical companion ammo (Fallout: New Vegas), Do Not Sell or Share My Personal Information. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. All eight permanent companions in Fallout: New Vegas. Why are players required to record the moves in World Championship Classical games? Generic Doubly-Linked-Lists C implementation. The ammo is hidden and not useable by . GARU - Infinite ammo for your companions at Fallout New Vegas - mods Fallout: New Vegas companions - The Vault Fallout Wiki - Fandom fallout new vegas - Do followers use ammo for a new gun? - Arqade Companions default armor doesn't degrade and their default weapons don't run out of ammo. When you give them a different weapon to use, you have to give them ammo for it. Which was the first Sci-Fi story to predict obnoxious "robo calls"? Cookie Notice Espaol - Latinoamrica (Spanish - Latin America). The results will be all the mods available for that companion, starting with the most downloaded mods. rev2023.5.1.43405. The moment you give them something different they'll need ammo to use with it. How do I not fail The Legend of the Star quest? How to defend a settlement against charred feral ghouls? There are a few places you can pick up Fallout: New Vegas, but only two of them are worth your time: Steam or GOG. They share the same main characteristics as the standard version of the weapon and only differ in name, such as: Permanent humanoid companions can wear and/or carry all types of clothing that is not associated with any faction. The powerful open-source mod manager from Nexus Mods. Whenever completing a story quest, the next time conversation is started with a companion, they will talk about the quest. They can also wear all types of armor and power armor that is not related to a faction, even without having the Power Armor Training perk. All permanent companions have a unique quest line that can be followed in order to "upgrade" them, usually giving them new armor or new perks. As a former member of NCR First Recon, Craig Boone will carry or wear any NCR faction apparel. The only way to kill a companion outside of console commands and hardcore mode is too serve them up as the replacement for, All companions in the base game initially had a basic concept design made by, Several remaining resources point to the game having at one point allowing the ability to have multiple humanoid companions. Typically my perimeter turrets kill stuff way before my settlers see them. Sometimes I've noticed when looting a body or a "dungeon" rewards chest (like they always had in Skyrim, except these are commonly the Army green steamer trunks) Cait will ask me for small rounds/ammo if she ran out on her AsSault Rifle. Nice one Posts:3473 Joined:Thu Jun 21, 2007 5:30 am How to have the best Fallout New Vegas experience today - PCGamer As for the ammo, yes. Characteristics Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. However, after waiting for a certain amount of time, companions will return to where they were originally recruited. ], Guards not equipping the items I give them. Why is it shorter than a normal address? Most companions use a weapon that's named after them. Issuing a command without a target will simply result in nothing. When a gnoll vampire assumes its hyena form, do its HP change? New comments cannot be posted and votes cannot be cast. If equipping followers with a better weapon, (DPS is checked) add ammunition and check its count from time to time - they seem to hold on to the new weapon when out of ammunition or switch to melee instead. Log in to view your list of favourite games. They switched back to their default weapon and can't use the gamma pistol until I give them more rounds. They don't need ammo for their default weapons, they have an infinite supply. If the next one is called, because of his MO, the underwear bomber, you'll know I'm on to something. Do companions use ammo??? Well, they did in 1 and 2. How do you get the key to open a set of doors in sunset sarsaparilla headquarters? That covers settlers, what about companions? Best of luck! -spoilers-. Copyright 2023 Robin Scott. Companions Infinite Ammo at Fallout New Vegas - mods and community Manage all your favorite fandoms in one place! 2023 GAMESPOT, A FANDOM COMPANY. One does not need to have their companions actively following to gain their perks; they can be told to wait. ], Veronica won't walk around with me anymore. 2 things must happen before the companion will switch to the selected weapon you have given to it. and our [random, baseless argument that companions are OP because they don't use ammo.]. All rights reserved. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). Arqade is a question and answer site for passionate videogamers on all platforms. I haven't tested that yet myself. Veronica, as a member of the Brotherhood of Steel, will wear Brotherhood power armor. Gun Runners' Arsenal | Fallout Wiki | Fandom The weapon must be stronger then the original weapon the companion uses. She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. How do you get companions to switch weapons?? - GameSpot It only takes a minute to sign up. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. However, as Nerve is currently implemented, only the damage boost is ever applied to companions, limiting the usefulness of a high charisma build significantly. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. What is this? The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. I'd suggest running her with melee (since she WAS a pit fighter and a damn good one at that) with decent armor with boosting stats like Strengthened or something. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Mini nukes for the fatman do actually get consumed and I'd guess (although haven't tested) that this is also true for missiles. You're browsing the GameFAQs Message Boards as a guest. All rights reserved. Giving invalid faction apparel to a companion will result in that companion immediately dropping the item (see Bugs for errors that occur with this); it is not returned, but must be picked up from the ground. Fighting Deathclaws when you're at LOW level <: P, I fought the law without losing reputation. Can I use an 11 watt LED bulb in a lamp rated for 8.6 watts maximum? fallout 4 - Will companions/settlers still run out of ammo if I give As I said in the post the comment was made on, I suspected that this was possible, but couldn't prove it. Companions and reputation? :: Fallout: New Vegas General Discussions Arqade is a question and answer site for passionate videogamers on all platforms. The player can have one humanoid and one non-humanoid companion (Rex or ED-E) in their party at a time . Has the Melford Hall manuscript poem "Whoso terms love a fire" been attributed to any poetDonne, Roe, or other? A new Elder Scrolls game? Did you give them ammo for it? This can happen to ED-E. @DCShannon Is it a magic gun too? Copyright 2023 Robin Scott. Because Nerve only affects DT and damage, companion quests that bestow other bonuses upon completion (such as movement speed) are potentially less effective for those with high Charisma. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Dread_nought 11 years ago #2. However other sources online report that companion's weapons won't break and that you should use surplus ammo for them to save caps. Effect of a "bad grade" in grad school applications. While actively following, permanent companions are treated as essential (unless playing on Hardcore Mode - see below). It can also be the only needed source of ammo for an energy weapon character as it may spawn more than 2000 cells weekly. When you give them a different weapon to use, you have to give them ammo for it. Using the console command "resurrect" on a companion (even while the companion is still alive) will strip them of any and all items given to them. Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. The Brush Gun technically deals the highest damage, but the .45-70 ammo is rather expensive and hard to come by through scavenging. updated Jul 11, 2018 There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. When the companions wear armor , does the armor wear off after time ? Lily Bowen, Rex, and ED-E. 2023 GAMESPOT, A FANDOM COMPANY. Only Boone and Veronica are able to carry or wear faction apparel. Skeever taught it to me From what ive seen of my nephew playing, ammo for companions doesnt matter.
Public Health Conferences Call For Abstracts 2022,
Elizabeth Kendall What Happened To Her Neck,
Deborah Orr Brother David,
Articles F